I started this one as the only Animator (2019), then was Working for an Animation Director (2020). Then took over the team as Lead Animator when he left (2022).
For most of the project the Animation Team was around 10 people. We grew up to 20-30 people in the last year. Including Outsource Companies. We added a Cinematics Animation Director and 2 sub leads during this time to help us get it done.
Making games is fun and hard. Shooting bad guys in space traveling between planets = 💕❤️😍👍
I was the Animation Lead on TOW. I worked on this start to finished (2016-2019). I helped build this project from the ground up. I felt like I was making this game for me. I'm having a blast playing through it. :)
The team did a great job making a brand new IP. I feel very lucky to be part of this game. I'm very proud of it.
I helped out with:
I was responsible for all the motion graphics work. I didn't do any of the art myself. My job was to make the art work move. I learned a lot about how to work in After Effects during production of this sequence.
This Video is my most recent personal project. More can be found on the Animations page.

I am an animator. I've been messing around in the world of animation sense 1990.